Archive for December, 2009
KilterBR 1.0b8 Released
by Off-Kilter on Dec.29, 2009, under Bombing Run
I just put beta 8 up (will I ever be done?). This one fixes stuttering from multi-dodging. For best performance, I put multi-dodge back into the gametype. If you still use my mutator it will ok, but in some cases it might still stutter. Most of the problem was a replication issue in KilterBR, but because the multi-dodge mutator works on tick, there are still delays when networked which might make it less than glassy.
With this change, even with a 100+ ping to my test server, multi-dodging is silky smooth, like you’d expect (and like you get in 2k4).
It’s Christmas Day
by Off-Kilter on Dec.25, 2009, under Uncategorized
Merry Christmas to those who celebrate it!
As a gift, last night I fixed downloads on our downloads page. Some of them weren’t finishing (Twin Tombs and Skyline). Now they are!
Anubis for Kilter BR Finally Released
by Off-Kilter on Dec.05, 2009, under Bombing Run
It seems like forever that I’ve been dealing with Anubis. I started it before I even started on KilterBR! But it’s finally here and available on our maps page.
There are actually two files in the download package: the map, and a separate texture package. I separated it because I’ll be using the Egypt textures for a KBR version of the old Apophis map from 2k4. The Egypt package is cooked, so be warned. The map itself is not.
Enjoy!