Off-Kilter's Funhouse

KilterBR 1.0b8 Released

by on Dec.29, 2009, under Bombing Run

I just put beta 8 up (will I ever be done?). This one fixes stuttering from multi-dodging. For best performance, I put multi-dodge back into the gametype. If you still use my mutator it will ok, but in some cases it might still stutter. Most of the problem was a replication issue in KilterBR, but because the multi-dodge mutator works on tick, there are still delays when networked which might make it less than glassy.

With this change, even with a 100+ ping to my test server, multi-dodging is silky smooth, like you’d expect (and like you get in 2k4).

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