Bombing Run
Translocator Fix Mutator
by Off-Kilter on Jul.12, 2009, under Bombing Run
There is a serious bug with the translocator in UT3. If you are moving forward or dodging forward and shoot your trans, it can actually hit you in the back and bounce off. Yet other players on the server see the translocator move forward as expected. After multiple unanswered cries for help on the forums, I started tracking down this issue myself. The result is a new mutator. It’s small, simple, and effective. 3 lines of code to fix this issue :-/
We can finally play UT3 like we’re used to and no longer get tripped up thinking we’re going to translocate someplace that we’re not. Or the disc going the wrong way.
Seriously, Epic, please fix this. It’s frakking annoying, and if I wasn’t able to work around this, we’d likely just give up on UT3. Yes, it affects our gameplay that much.
You can get it on our Goodies page
Kilter 1.0b2 Released!
by Off-Kilter on Jul.11, 2009, under Bombing Run
I’m pleased to announce the release of version 1.0b2 of the KilterBR Bombing Run mod for UT3.
Changes in 1.0b2
- Changed map prefixes to KBR and VKBR to avoid confusion with Warhead’s BR. If you already have downloaded maps for use with this mod from our site, you should re-download them to ensure their .ini files are correct.
- Corrected some inaccuracies in docs.
Please note that if you have downloaded 1.0b1, you will need to redownload the maps as our map prefix has changed to avoid confusion with Warhead’s version of BR. Sorry for the inconvenience.
KilterBR 1.0b1 Released!
by Off-Kilter on Jun.29, 2009, under Bombing Run
Been working my ass off on this one, and so has my buddy Torch. Check out the details on our Bombing Run page. You can download it from our goodies page.
Bombing Run
by Off-Kilter on Jun.13, 2009, under Bombing Run
We’ve been working on a new Bombing Run mod for UT3. Yes, one already exists, but we wanted something closer to 2k4 (both in looks and behaviors). Here’s a teaser video:
Look for download information soon! In the meantime, you can read this page